Archaelogical Academy


 * They wish to do it by rediscovering lost magical secrets from the First Human Empire. Their magical theory relies mostly on what they could recover from the ancient ruins.
 * Unbeknownst to them, some of their theory actually derives from elven magic. These bits and pieces were recovered from elven ruins that were mistaken for human ruins.
 * They do have access to some pretty powerful spells, but their general theory of magic is riddled with gaps.
 * Original research is usually frowned upon, unless it's an attempt to rediscover ancient secrets. And even then, it must be strongly grounded on material recovered from ruins.
 * They have access to the Empire's magical language, which is quite powerful.
 * Due to the distressing number of foes and traps one may encounter when exploring old ruins (or bandits when traveling) most mages from the Archaeological Academy have Guardians. They are powerful and skilled humans bonded by an ancient ritual recovered from the First Empire.
 * This bond allows the mage to sense the direction and general emotional state of the bonded guardian (and vice-versa). It also extends some of the mage's resilience to aging to the guardian.
 * The bonding ritual requires that the mage sacrifices some of his magical power and transfer it to the bonded person. From that moment on, part of his Magery is only accessible whenever the Guardian is nearby.
 * It is rare and difficult for a mage to have both a Guardian and a Familiar, as both require the mage to sacrifice part of his Magery.